Livros na categoria Programação
David Gilmour
O Clube do Filme
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Stanislaw Lem
Solaris
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Manuel Castells
A Sociedade em Rede
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Carroll Pursell
A História da Tecnologia
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Byung-chul Han
Psicopolítica
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Dan Ackerman
The Tetris Effect: The Game that Hypnotized the World
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Max Tegmark
A Vida 3.0
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Daniel Goldberg
The State of Play: Creators and Critics on Video Game Culture
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David Sheff
Game Over: How Nintendo Conquered The World
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Mary Flanagan
Critical Play: Radical Game Design
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Daniel Goldberg e Linus Larsson
Minecraft: The Unlikely Tale of Markus 'Notch' Persson and the Game that Changed Everything
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Jeff Ryan
Super Mario: How Nintendo Conquered America
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Katie Salen Tekinbaş e Eric Zimmerman
Rules of Play: Game Design Fundamentals
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Katie Salen Tekinbaş e Eric Zimmerman
The Game Design Reader: A Rules of Play Anthology
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David Sheff
Game Over
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Robert Nystrom
Game Programming Patterns
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Scott Rogers
Level Up! The Guide to Great Video Game Design
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André Faria Gomes
Agile: Desenvolvimento de software com entregas frequentes e foco no valor de negócio
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