Programação

Livros na categoria Programação

David Gilmour

O Clube do Filme

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Manuel Castells

A Sociedade em Rede

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Carroll Pursell

A História da Tecnologia

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Byung-chul Han

Psicopolítica

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Dan Ackerman

The Tetris Effect: The Game that Hypnotized the World

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Max Tegmark

A Vida 3.0

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Daniel Goldberg

The State of Play: Creators and Critics on Video Game Culture

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David Sheff

Game Over: How Nintendo Conquered The World

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Mary Flanagan

Critical Play: Radical Game Design

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Daniel Goldberg e Linus Larsson

Minecraft: The Unlikely Tale of Markus 'Notch' Persson and the Game that Changed Everything

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Jeff Ryan

Super Mario: How Nintendo Conquered America

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Katie Salen Tekinbaş e Eric Zimmerman

Rules of Play: Game Design Fundamentals

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Katie Salen Tekinbaş e Eric Zimmerman

The Game Design Reader: A Rules of Play Anthology

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David Sheff

Game Over

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Robert Nystrom

Game Programming Patterns

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Scott Rogers

Level Up! The Guide to Great Video Game Design

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André Faria Gomes

Agile: Desenvolvimento de software com entregas frequentes e foco no valor de negócio

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