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Livros na categoria Jogos
Yes Please
Amy Poehler
Crescendo com a dor
Kimberly Brubaker Bradley
A mandíbula de Caim
Torquemada (Edward Powys Mathers)
Yes Please, de Amy Poehler
Amy Poehler
The Ocean at the End of the Lane
Neil Gaiman
The Art of Failure: An Essay on the Pain of Playing Video Games
Jesper Juul
Extra Lives: Why Video Games Matter
Tom Bissell
The Tetris Effect: The Game that Hypnotized the World
Dan Ackerman
The State of Play: Creators and Critics on Video Game Culture
Daniel Goldberg
The Game Console: A Photographic History from Atari to Xbox
Evan Amos
The Ultimate Guide to Classic Game Consoles
Kevin Baker
Critical Play: Radical Game Design
Mary Flanagan
Minecraft: The Unlikely Tale of Markus 'Notch' Persson and the Game that Changed Everything
Daniel Goldberg e Linus Larsson
O Livro dos Jogos
Vários autores
O Livro dos Monstros
Vários autores
Masters of Doom
David Kushner
The Rise of the Videogame Zinesters: How Freaks, Normals, Amateurs, Artists, Dreamers, Drop-outs, Queers, Housewives, and People Like You Are Taking Back an Art Form
Anna Anthropy
Reality is Broken: Why Games Make Us Better and How They Can Change the World
Jane McGonigal
Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture
David Kushner
The Legend of Zelda: Hyrule Historia
Shigeru Miyamoto
A Theory of Fun for Game Design
Raph Koster
The Well-Played Game: A Player's Philosophy
Bernard De Koven
The Numbers Game: Why Everything You Know About Football is Wrong
Chris Anderson and David Sally
O Livro dos Jogos de Tabuleiro
Vários autores
O Livro dos Jogos de Estratégia
Vários autores
O Livro dos Jogos de Aventura
Vários autores
O Livro dos Jogos de Habilidade
Vários autores
Mob Psycho 100
ONE
O Livro dos Dragões
Vários autores
SuperBetter
Jane McGonigal
World of Warcraft: Chronicle Volume 1
Blizzard Entertainment
The Art of Overwatch
Blizzard Entertainment
The Art of Mass Effect: Andromeda
Bioware
The Legend of Zelda: Art & Artifacts
Nintendo
The Art of The Last of Us Part II
Naughty Dog
Level Up! The Guide to Great Video Game Design
Scott Rogers
Theory of Fun for Game Design
Raph Koster
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